The RGB matrix editor, as its name suggests, is used to edit
RGB matrix functions.
The function works on predefined
Fixture Groups
created by the user with the
Fixture Manager.
| RGB matrix name | Change the name of the RGB matrix. |
|
Adjust the RGB Matrix speed settings:
|
|
Convert the current RGB Matrix into a Sequence. This is useful to speed up the creation of a Show. Please note that if the selected pattern generates random data, this functionality will generate a different Sequence every time. |
|
Switch the preview mode between circles and squares |
|
Make the RGB Matrix run as if it were started from a Virtual Console button. Note that the preview stops while the function is running. |
| Fixture group | The Fixture Group that is controlled by this RGB matrix. |
| Preview area | Shows a preview of the currently selected pattern imposed on the fixtures defined in the currently selected fixture group. Note that the preview doesn't show the difference between RGB-capable and monochrome/fixed color fixtures. |
| Pattern |
Select the pattern and colors that are used on the selected fixture group for drawing graphics. Patterns can be:
The rest of the pattern list is filled with RGB Scripts loaded when QLC+ starts up. Depending on the selected pattern, it is possible to choose a start and an end color. Some patterns do not allow colors at all (since they elapse them autonomously) or allow just one color. |
| Pattern Blend Mode | The blend mode is the mechanism used to mix multiple RGB Matrices running
one on top of the other. Here's a representation of how it works:
|
| Offset |
Available only when Text or Image is the selected pattern.
|
| Run Order |
|
| Direction |
|
| Other Controls |
|