#include "OgrePrerequisites.h"#include "OgreMaterial.h"#include "OgreRenderSystem.h"#include "OgreRenderQueue.h"Go to the source code of this file.
Classes | |
| class | Ogre::CompositionPass |
| Object representing one pass or operation in a composition sequence. More... | |
| struct | Ogre::CompositionPass::InputTex |
| Inputs (for material used for rendering the quad) More... | |
Namespaces | |
| namespace | Ogre |
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Last modified Sun Sep 2 2012 07:27:24