| getGroup(u32 stage) const | irr::scene::quake3::IShader |  [inline] | 
| getGroupSize() const | irr::scene::quake3::IShader |  [inline] | 
| ID | irr::scene::quake3::IShader | |
| IShader() | irr::scene::quake3::IShader |  [inline] | 
| name | irr::scene::quake3::IShader | |
| operator<(const IShader &other) const | irr::scene::quake3::IShader |  [inline] | 
| operator=(const IShader &other) | irr::scene::quake3::IShader |  [inline] | 
| operator==(const IShader &other) const | irr::scene::quake3::IShader |  [inline] | 
| VarGroup | irr::scene::quake3::IShader | |
| ~IShader() | irr::scene::quake3::IShader |  [inline, virtual] |