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    GObject
    ╰── ClutterTimeline
        ╰── ClutterTransition
            ╰── ClutterPropertyTransition
                ╰── ClutterKeyframeTransition
ClutterPropertyTransition is a specialized ClutterTransition that can be used to tween a property of a ClutterAnimatable instance.
ClutterPropertyTransition is available since Clutter 1.10
ClutterTransition *
clutter_property_transition_new (const char *property_name);
Creates a new ClutterPropertyTransition.
the newly created ClutterPropertyTransition.
Use g_object_unref() when done. 
[transfer full]
Since: 1.10
void clutter_property_transition_set_property_name (ClutterPropertyTransition *transition,const char *property_name);
Sets the “property-name” property of transition
.
Since: 1.10
const char *
clutter_property_transition_get_property_name
                               (ClutterPropertyTransition *transition);
Retrieves the value of the “property-name” property.
 the name of the property being animated, or NULL if
none is set. The returned string is owned by the transition
and
it should not be freed.
Since: 1.10
typedef struct _ClutterPropertyTransition ClutterPropertyTransition;
The ClutterPropertyTransition structure contains private data and should only be accessed using the provided API.
Since: 1.10
struct ClutterPropertyTransitionClass {
};
The ClutterPropertyTransitionClass structure contains private data.
Since: 1.10
“property-name” property  “property-name”            gchar *
The name of the property of a ClutterAnimatable to animate.
Flags: Read / Write
Default value: NULL
Since: 1.10